D&D 5e HP Calculator 2026 | Free Hit Points Tool
🎲 D&D Tool — 2026 Updated

D&D 5e HP Calculator

Calculate hit points for any character. Supports all classes, multiclass, average or rolled HP, Tough feat, Hill Dwarf, and more. Instant results.

⚔️ All 13 Classes 📚 Multiclass Support 🎲 Average or Rolled 🧬 Tough & Hill Dwarf

⚔️ Hit Point Calculator

Enter your character details and get instant HP calculations

⚔️ Maximum Hit Points
52
Fighter 5 • CON +2 • Average HP
Hit Dice
5d10
CON Bonus
+10
Feats / Racial
+0

🎲 Hit Dice by Class

Hit DieClasses
d12Barbarian
d10Fighter, Paladin, Ranger
d8Artificer, Bard, Cleric, Druid, Monk, Rogue, Warlock
d6Sorcerer, Wizard

💡 What Are Hit Points?

📖 Hit Points Defined

Hit Points (HP) represent your character's toughness and how much damage they can take before being knocked unconscious. In D&D 5e, HP depends on your class's hit die, Constitution modifier, and character level. A hit points calculator makes this process instant and accurate.

Whether you're a Dungeon Master building encounters or a player leveling up, this 5e HP calculator ensures your character's hit points are calculated correctly.

⚔️ Why HP Matters

  • Survivability: Determines how long you last in combat
  • Leveling: Increases with each level
  • Feats: Affected by feats like Tough
  • Racial Traits: Hill Dwarf adds +1 HP per level
  • Class Features: Draconic Resilience adds +1 HP per sorcerer level

📐 How to Calculate HP in D&D 5e

Level 1

Maximum roll of your class's hit die + Constitution modifier.
Example: Fighter (d10) + CON +2 = 12 HP

Levels 2+

Each level, roll your hit die (or take average) and add CON modifier.
Average: Half hit die + 1 + CON
Rolled: 1d(hit die) + CON

Bonuses

  • Tough Feat: +2 HP per level
  • Hill Dwarf: +1 HP per level
  • Draconic Resilience: +1 HP per sorcerer level

🔧 Example HP Builds

⚔️ Tank Barbarian

Level 20 Barbarian, CON +5, Tough Feat, Hill Dwarf
Hit die: d12
Average HP: 480 HP
The highest possible HP in the game.

🧙 Squishy Wizard

Level 10 Wizard, CON +2
Hit die: d6
Average HP: 62 HP
Stay in the backline!

🛡️ Paladin Tank

Level 12 Paladin 8 / Sorcerer 4, CON +4
Hit dice: d10 + d6
Average HP: 118 HP
Multiclass powerhouse

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Frequently Asked Questions

How do I calculate HP in D&D 5e?
At level 1, take the maximum of your hit die and add your CON modifier. For each subsequent level, roll your hit die or take the average and add CON. Add any bonuses from feats or racial traits.
What is the average HP for a d10 hit die?
The average roll of a d10 is 5.5, which rounds up to 6. This is the value used in the average HP method (half hit die + 1 = 6).
Does the Tough feat stack with Hill Dwarf?
Yes! Tough gives +2 HP per level, and Hill Dwarf gives +1 HP per level. They stack, and both apply to your total character level (not class level). This can add up to +60 HP at level 20.
How does multiclassing affect HP in D&D 5e?
Your HP is calculated separately for each class. At level 1, you take the max of your starting class's hit die. For each level in a class, you roll that class's hit die (or take the average) and add CON.
What is the highest HP in D&D 5e?
The highest possible HP is achieved by a level 20 Barbarian with 20 CON (+5), the Tough feat, and the Hill Dwarf race. Average HP: 12 + 7 + 5 = 24 per level, totaling 480 HP.
What is a hit die in D&D 5e?
A hit die determines your HP gain per level. Each class has a specific hit die: Barbarian (d12), Fighters/Paladins/Rangers (d10), d8 classes (Bard, Cleric, Druid, Monk, Rogue, Warlock), and d6 classes (Sorcerer, Wizard).
How do I calculate HP for a multiclass character?
For a multiclass character, calculate HP separately for each class level. At first level, take the maximum hit die of your starting class. For each level in a class, use that class's hit die (or average) + CON modifier.
What is the difference between average and rolled HP?
Average HP uses the fixed value (half hit die + 1) for each level, which is consistent and reliable. Rolled HP lets you roll your hit die each level for potentially higher or lower HP, adding randomness to your character.

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